M10 "11e edition"
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Re: M10 "11e edition"
en commune -_-
elles vont être belles les draft M10
pour R je tue 80% des bêtes jouées ^^
en tout cas ça fait bien plaisir de voir ce design, prions pour d'autres belles surprises comme ça.
Ce que j'adore particulièrement c'est le flavour text : "A sa grande surprise, le ciel lui répondit favorablement avec une énergie redoutable qu'il avait pensé ne jamais revoir" ^^
Bref, ce que tous les joueurs de magic espéraient mais n'y croyaient plus ^^
elles vont être belles les draft M10
en tout cas ça fait bien plaisir de voir ce design, prions pour d'autres belles surprises comme ça.
Ce que j'adore particulièrement c'est le flavour text : "A sa grande surprise, le ciel lui répondit favorablement avec une énergie redoutable qu'il avait pensé ne jamais revoir" ^^
Bref, ce que tous les joueurs de magic espéraient mais n'y croyaient plus ^^

neoatomium- Judge

- Nombre de messages: 2899
Date d'inscription: 10/03/2009
Age: 27
Localisation: Leignon
Re: M10 "11e edition"
ah tu connais déjà les créatures qui seront en 10e ?
Moi pas...
c'est clair qu'incinerate était genre 1000 fois plus pourri...
Moi pas...
c'est clair qu'incinerate était genre 1000 fois plus pourri...

MoTo- Nombre de messages: 3705
Date d'inscription: 26/03/2009
Age: 31
Re: M10 "11e edition"
"C'est tout ce que peut ta magie, Saroumane ?"
Bah foudre a toujours été commun :p ... Ca breake pas le meta exagérment non plus, même en limité, même si ça reste une carte très forte (pour une commune).
Bon, il ne manque plus qu'ancestral recall en unco :rendeer:
Bah foudre a toujours été commun :p ... Ca breake pas le meta exagérment non plus, même en limité, même si ça reste une carte très forte (pour une commune).
Bon, il ne manque plus qu'ancestral recall en unco :rendeer:

Ben- Nombre de messages: 1956
Date d'inscription: 26/03/2009
Age: 29
Localisation: Liège
Re: M10 "11e edition"
MoTo a écrit:ah tu connais déjà les créatures qui seront en 10e ?
Moi pas...
c'est clair qu'incinerate était genre 1000 fois plus pourri...
Tu fou !? Incinerate ca peut tuer drudge skeleton !


PuK- Nombre de messages: 980
Date d'inscription: 10/03/2009
Re: M10 "11e edition"
[Angel]
3WW
Creature - Angel and ??
Flying
First Strike
Lifelink
Protection from Demons and Dragons
5/5
[Vengeance]
3WWW
Sorcery
Destroy all Non-land permanents
[Manland]
Land
: Add 1 to your mana pool
,
, Sacrifice [name]: Put a 3/4 colorless? Gargoyle token with flying into play.
Negate is back
Cancel is back
Wrath and Damnation are out
A renamed Remove Soul
Bogardan Hellkite is back
3WW
Creature - Angel and ??
Flying
First Strike
Lifelink
Protection from Demons and Dragons
5/5
[Vengeance]
3WWW
Sorcery
Destroy all Non-land permanents
[Manland]
Land
: Add 1 to your mana pool
,
, Sacrifice [name]: Put a 3/4 colorless? Gargoyle token with flying into play.Negate is back
Cancel is back
Wrath and Damnation are out
A renamed Remove Soul
Bogardan Hellkite is back
Re: M10 "11e edition"
Wrath and Damnation are out
No. Fucking. Way.
...

PuK- Nombre de messages: 980
Date d'inscription: 10/03/2009
Re: M10 "11e edition"
Il reste Hallowed Burrial ^^

neoatomium- Judge

- Nombre de messages: 2899
Date d'inscription: 10/03/2009
Age: 27
Localisation: Leignon
Re: M10 "11e edition"
*speechless*

xAme- Nombre de messages: 425
Date d'inscription: 31/08/2008
Localisation: Bxl
Re: M10 "11e edition"
dommage pour wrath et damnation mais il n y a pas mal de carte vraiment abuse 

simpok- Nombre de messages: 77
Date d'inscription: 11/05/2009
Age: 18
Localisation: krč, Praha 4
Re: M10 "11e edition"
Boom, une bonne centaine de cartes révélées.
Elite Vanguard w
Creature - Human Soldier Uncommon
2/1
Guardian Seraph 2ww
Creature - Angel Rare
Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
3/4
Harm's Way w
Instant Uncommon
The next 2 damage that a source of your choice would deal to you or a permanent you control this turn is dealt to target creature or player instead.
Honor of the Pure 1w
Enchantment Rare
White creatures you control get +1/+1.
Undead Slayer 2w
Creature - Human Cleric Uncommon
{W},{T}: Exile target Skeleton, Vampire, or Zombie.
Veteran Armorsmith ww
Creature - Human Soldier Common
Other Soldier creatures you control get +0/+1.
2/3
Veteran Swordsmith 2w
Creature - Human Soldier Common
Other Soldier creatures you control get +1/+0.
3/2
Divination 2u
Sorcery Common
Draw two cards.
Essence Scatter 1u
Instant Common
Counter target creature spell.
Sleep 2uu
Sorcery Uncommon
Tap all creatures target opponent controls. Creatures that player controls don't untap during their controller's next untap step.
Sphinx Ambassador 5uu
Creature - Sphinx Mythic Rare
Flying
Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library.
5/5
Cemetery Reaper 1bb
Creature - Zombie Rare
Other Zombie creatures you control get +1/+1.
2{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
2/2
Child of Night 1b
Creature - Vampire Common
Lifelink
2/1
Sign in Blood bb
Sorcery Common
Target player draws two cards and loses 2 life.
Wall of Bone 2b
Creature - Skeleton Wall Uncommon
Defender
{B}: Regenerate Wall of Bone.
1/4
Inferno Elemental 4rr
Creature - Elemental Uncommon
Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
4/4
Deadly Recluse 1g
Creature - Spider Common
Reach, deathtouch
1/2
Great Sable Stag 1gg
Creature - Elk ?
Great Sable Stag can't be countered.
Protection from blue and from black
3/3
Kalonian Behemoth 5gg
Creature - Beast Rare
Shroud
9/9
Master of the Wild Hunt 2gg
Creature - Human Shaman Mythic Rare
At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield.
{T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature then deals damage equal to its power divided as its controller chooses among any number of those Wolves.
3/3
Magebane Armor 3
Artifact - Equipment Rare
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip 2
Mirror of Fate 5
Artifact Rare
{T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.
Réédition de :
Terramorphic Expanse
Angel's Feather
Coat of Arms
Darksteel Colossus
Demon's Horn
Dragon's Claw
Howling Mine
Kraken's Eye
Ornithopter
Pithing Needle
Platinum Angel
Rod of Ruin
Spellbook
Whispersilk Cloak
Wurm's Tooth
Elvish Piper
Elvish Visionary
Enormous Baloth
Fog
Giant Growth
Giant Spider
Howl of the Night Pack
Llanowar Elves
Might of Oaks
Naturalize
Overrun
Rampant Growth
Canyon Minotaur
Dragon Whelp
Earthquake
Fireball
Firebreathing
Goblin Piker
Ignite Disorder
Kindled Fury
Lava Axe
Lightning Elemental
Manabarbs
Panic Attack
Prodigal Pyromancer
Pyroclasm
Raging Goblin
Shatter
Sparkmage Apprentice
Stone Giant
Trumpet Blast
Wall of Fire
Warp World
Craw Wurm
Assasinate
Bog Wraith
Consume Spirit
Deathmark
Diabolic Tutor
Gravedigger
Haunting Echoes
Hypnotic Specter
Looming Shade
Megrim
Mind Rot
Mind Shatter
Relentless Rats
Royal Assassin
Tendrils of Corruption
Underworld Dreams
Unholy Strength
Weakness
Telepathy
Time Warp
Traumatize
Twincast
Unsummon
Flashfreeze
Snapping Drake
Horned Turtle
Jump
Levitation
Merfolk Looter
Mind Spring
Negate
Phantom Warrior
Polymorph
Ponder
Sage Owl
Wind Drake
Fabricate
Air Elemental
Cancel
Clone
Coral Merfolk
Righteousness
Soul Warden
Tempest of Light
Pacifism
Mesa Enchantress
Armored Ascension
Holy Strength
Celestial Purge
Excommunicate

Cloudgoat sous stéroïdes :

Elite Vanguard w
Creature - Human Soldier Uncommon
2/1
Guardian Seraph 2ww
Creature - Angel Rare
Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
3/4
Harm's Way w
Instant Uncommon
The next 2 damage that a source of your choice would deal to you or a permanent you control this turn is dealt to target creature or player instead.
Honor of the Pure 1w
Enchantment Rare
White creatures you control get +1/+1.
Undead Slayer 2w
Creature - Human Cleric Uncommon
{W},{T}: Exile target Skeleton, Vampire, or Zombie.
Veteran Armorsmith ww
Creature - Human Soldier Common
Other Soldier creatures you control get +0/+1.
2/3
Veteran Swordsmith 2w
Creature - Human Soldier Common
Other Soldier creatures you control get +1/+0.
3/2
Divination 2u
Sorcery Common
Draw two cards.
Essence Scatter 1u
Instant Common
Counter target creature spell.
Sleep 2uu
Sorcery Uncommon
Tap all creatures target opponent controls. Creatures that player controls don't untap during their controller's next untap step.
Sphinx Ambassador 5uu
Creature - Sphinx Mythic Rare
Flying
Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library.
5/5
Cemetery Reaper 1bb
Creature - Zombie Rare
Other Zombie creatures you control get +1/+1.
2{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
2/2
Child of Night 1b
Creature - Vampire Common
Lifelink
2/1
Sign in Blood bb
Sorcery Common
Target player draws two cards and loses 2 life.
Wall of Bone 2b
Creature - Skeleton Wall Uncommon
Defender
{B}: Regenerate Wall of Bone.
1/4
Inferno Elemental 4rr
Creature - Elemental Uncommon
Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
4/4
Deadly Recluse 1g
Creature - Spider Common
Reach, deathtouch
1/2
Great Sable Stag 1gg
Creature - Elk ?
Great Sable Stag can't be countered.
Protection from blue and from black
3/3
Kalonian Behemoth 5gg
Creature - Beast Rare
Shroud
9/9
Master of the Wild Hunt 2gg
Creature - Human Shaman Mythic Rare
At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield.
{T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature then deals damage equal to its power divided as its controller chooses among any number of those Wolves.
3/3
Magebane Armor 3
Artifact - Equipment Rare
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip 2
Mirror of Fate 5
Artifact Rare
{T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.
Réédition de :
Terramorphic Expanse
Angel's Feather
Coat of Arms
Darksteel Colossus
Demon's Horn
Dragon's Claw
Howling Mine
Kraken's Eye
Ornithopter
Pithing Needle
Platinum Angel
Rod of Ruin
Spellbook
Whispersilk Cloak
Wurm's Tooth
Elvish Piper
Elvish Visionary
Enormous Baloth
Fog
Giant Growth
Giant Spider
Howl of the Night Pack
Llanowar Elves
Might of Oaks
Naturalize
Overrun
Rampant Growth
Canyon Minotaur
Dragon Whelp
Earthquake
Fireball
Firebreathing
Goblin Piker
Ignite Disorder
Kindled Fury
Lava Axe
Lightning Elemental
Manabarbs
Panic Attack
Prodigal Pyromancer
Pyroclasm
Raging Goblin
Shatter
Sparkmage Apprentice
Stone Giant
Trumpet Blast
Wall of Fire
Warp World
Craw Wurm
Assasinate
Bog Wraith
Consume Spirit
Deathmark
Diabolic Tutor
Gravedigger
Haunting Echoes
Hypnotic Specter
Looming Shade
Megrim
Mind Rot
Mind Shatter
Relentless Rats
Royal Assassin
Tendrils of Corruption
Underworld Dreams
Unholy Strength
Weakness
Telepathy
Time Warp
Traumatize
Twincast
Unsummon
Flashfreeze
Snapping Drake
Horned Turtle
Jump
Levitation
Merfolk Looter
Mind Spring
Negate
Phantom Warrior
Polymorph
Ponder
Sage Owl
Wind Drake
Fabricate
Air Elemental
Cancel
Clone
Coral Merfolk
Righteousness
Soul Warden
Tempest of Light
Pacifism
Mesa Enchantress
Armored Ascension
Holy Strength
Celestial Purge
Excommunicate

Cloudgoat sous stéroïdes :

Re: M10 "11e edition"
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Le blanc est over fuméééééééééé
Entre les lions des savannes unco, le mini shoal blanc (putain elle dégage cette carte) et une croise en moins dificile à jouer et sans défaut, y a de quoi faire....
Ca va pulluler de WW et de red anti-WW aux France
Le blanc est over fuméééééééééé
Entre les lions des savannes unco, le mini shoal blanc (putain elle dégage cette carte) et une croise en moins dificile à jouer et sans défaut, y a de quoi faire....
Ca va pulluler de WW et de red anti-WW aux France

neoatomium- Judge

- Nombre de messages: 2899
Date d'inscription: 10/03/2009
Age: 27
Localisation: Leignon
Re: M10 "11e edition"
Une terror upgradée :
Doom Blade 1b
Instant Common
Destroy target nonblack creature.
Djinn of Wishes 3uu
Creature - Djinn Rare
Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
2{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
Lightwielder Paladin 3WW
Creature — Human Knight R
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.
4/4
Doom Blade 1b
Instant Common
Destroy target nonblack creature.
Djinn of Wishes 3uu
Creature - Djinn Rare
Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
2{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
Lightwielder Paladin 3WW
Creature — Human Knight R
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.
4/4
Re: M10 "11e edition"
Joey a écrit:Une terror upgradée :
Doom Blade 1b
Instant Common
Destroy target nonblack creature.
Faux ^^ Avec terror tu peux pas régénérer
Joey a écrit:Djinn of Wishes 3uu
Creature - Djinn Rare
Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
2{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
RENTRE DANS MON EDH !!!
Joey a écrit:
Lightwielder Paladin 3WW
Creature — Human Knight R
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.
4/4
Ils auraient du lui retirer 1st strike et lui donner la protec du noir et du rouge

neoatomium- Judge

- Nombre de messages: 2899
Date d'inscription: 10/03/2009
Age: 27
Localisation: Leignon
Re: M10 "11e edition"
[quote
Ils auraient du lui retirer 1st strike et lui donner la protec du noir et du rouge
Là ça aurait été violent[/quote]
tu veux rire - c'est deja too much comme ca
Ils auraient du lui retirer 1st strike et lui donner la protec du noir et du rouge
tu veux rire - c'est deja too much comme ca

hiroshiman- Nombre de messages: 567
Date d'inscription: 04/10/2008
Age: 49
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